Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 5 years of experience with software development and 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture.
- 2 years of experience in C/C++ and embedded systems (firmware, Linux kernel, device drivers).
- Experience in Graphics or Graphics Processing Unit.
Preferred qualifications:
- Master's degree or PhD in Computer Science or related technical field.
- Experience in writing of or contributing to graphics drivers.
- Experience developing and debugging native code on Android.
- Experience writing low-level graphics API code and analyzing GPU-accelerated applications like games, image processing or General Purpose computing on GPU (GPGPU) applications.
- Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.
About the job
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
Pixel Graphics System Software enables everything from simple low-power animations to rich UI, high-end games, and on-device image processing to make the best use of the Graphics Processing Unit (GPU) in Pixel phones. As a member of Pixel's GPU driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging testing problems and in identifying future requirements for both software and hardware in Pixel products.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Responsibilities
- Develop GPU graphics and compute technologies spanning the full GPU software stack.
- Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
- Help evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
- Debug sophisticated user mode and kernel mode problems.
Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also
Google's EEO Policy and
EEO is the Law. If you have a disability or special need that requires accommodation, please let us know by completing our
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